Experience Research & Strategy
Edward
Euclide
I have been designing and researching experiences for 10 years as a qualitative researcher, educator and storyteller.
Know your audience, know your students, know your users.
edeuclide@gmail.com
Know your audience, know your students, know your users.
edeuclide@gmail.com
I plan creative strategies and research efforts for defining product/service direction.
- Gene Luen Yang
"Theatre is an opportunity for empathy building not only in when we share stories with our audiences that might offer a different narrative than they are accustomed to but also in the method of production."
- Chris Garza The Importance of Creating Space Feb, 7, 2018
-Patti Digh
Immersive art is always experimenting with how people relate in space, to one another, to objects, to narratives, to experiences. My background directing, performing, collaborating in teams to create these experiments gives me an ability to center multiple user perspectives and relationships throughout end-to-end journeys.
Experienced in guiding creative teams through collaborative practice, I blend our process and our product into imaginative strategy.
Puppets are one of the most elaborate gestural interfaces (and they’ve been around for thousands of years). I’ve been exploring animation since I was a kid. Animation is purely bringing things to life! Socks, puppets, objects, stories, research reports, products… can all be brought to life. All the world’s a stage.
All things can be animated, it’s just a matter of bringing them to life.
I have managed a literal circus of 60 middle schoolers.
At one point, they all come onto the stage… at the same time… and try their damndest to juggle three things.
Whatever mayhem may come, the show must go on. It always does.